About the website
Over the past couple of years, I’ve worked on both commercial and non-commercial projects related to game developement. This public archive of projects, articles, code snippets and papers is my personal portfolio. But, more importantly, it’s also meant to be a useful collection of resources and knowledge to others.
I’m currently working at Guerrilla Games as a Principal Tech Engineer. Commercial games I worked on include Horizon: Zero Dawn, Greed Corp, Gatling Gears, Base Busters, Halo: Spartan Assault and Halo: Spartan Strike. I received a MSc in Media and Knowledge engineering from the Technical University of Delft in 2008.
Feel free to contact me for any questions, suggestions or remarks you might have by leaving a comment or by mailing me at firstname.lastname@example.org.
Giliam de Carpentier
May 21st, 2018